Files
Dawn-Godot/cutscene/item/CutsceneItem.gd

12 lines
212 B
GDScript

class_name CutsceneItem extends Node
var cutscene:Cutscene = null
func start() -> void:
# This method should be overridden by subclasses
pass
func done() -> void:
if !cutscene:
return
cutscene.nextItem()