Files
Dawn-Godot/scripts/System/Systems.gd
2025-05-01 19:08:20 -05:00

32 lines
955 B
GDScript

class_name Systems extends Node
const ItemSystem = preload("res://scripts/System/ItemSystem.gd");
const CutsceneSystem = preload("res://scripts/System/CutsceneSystem.gd");
const QuestSystem = preload("res://scripts/System/QuestSystem.gd");
const VNSystem = preload("res://scripts/System/VNSystem.gd");
const PauseSystem = preload("res://scripts/System/PauseSystem.gd");
const BattleSystem = preload("res://scripts/System/BattleSystem.gd");
const CookingSystem = preload("res://scripts/System/CookingSystem.gd");
const SceneSystem = preload("res://scripts/System/SceneSystem.gd");
var ITEM:ItemSystem;
var CUTSCENE:CutsceneSystem;
var QUEST:QuestSystem;
var VN:VNSystem;
var PAUSE:PauseSystem;
var BATTLE:BattleSystem;
var COOKING:CookingSystem;
var SCENE:SceneSystem;
func _ready():
ITEM = $Item;
CUTSCENE = $Cutscene;
QUEST = $Quest;
VN = $VN;
PAUSE = $Pause;
BATTLE = $Battle;
COOKING = $Cooking;
SCENE = $Scene;
func _process(delta):
pass