Files
Dawn-Godot/scripts/Cutscene/Cooking/CookingStartEvent.gd
2025-05-01 19:08:20 -05:00

11 lines
361 B
GDScript

class_name CookingStartEvent extends "res://scripts/Cutscene/CutsceneEvent.gd"
const CookingGame = preload("res://scripts/Cooking/CookingGame.gd");
var cook:CookingGame;
func _init(cook:CookingGame) -> void:
self.cook = cook;
func start() -> void:
getSystems().COOKING.setCookingGame(self.cook);
getSystems().SCENE.setScene(SceneSystem.DawnScene.COOKING);