Files
Dawn-Godot/scripts/Entities/TestNPCController.gd

9 lines
294 B
GDScript

class_name TestNPCController extends "res://scripts/Entities/OverworldEntity.gd"
const TestCutscene = preload("res://scripts/Cutscene/TestCutscene.gd")
func interact(interactor) -> void:
getSystems().CUTSCENE.setCurrentCutscene(TestCutscene.new());
func updateMovement(delta) -> void:
pass