Files
Dawn-Godot/scripts/Events/EventTextbox.gd

11 lines
307 B
GDScript

class_name EventTextbox extends "res://scripts/Events/Event.gd"
# @export var text:Array[String] = [ "Hello Text" ];
@export var text:String = "Hello Text"
func start() -> void:
super.start()
VN.getTextbox().setText(self.text);
func isDone() -> bool:
return super.isDone() && VN.getTextbox().isClosed;