Files
Dawn-Godot/scripts/System/CookingSystem.gd

11 lines
312 B
GDScript

class_name CookingSystem extends Node;
const CookingGame = preload("res://scripts/Cooking/CookingGame.gd");
var game:CookingGame = null;
func getSystems():
return get_tree().current_scene.get_node("Systems");
func setCookingGame(game:CookingGame):
self.game = game;
print("CookingSystem: CookingGame set");