Files
Dawn-Godot/scripts/Entities/TestNPCController.gd
2025-01-09 18:57:17 -06:00

11 lines
387 B
GDScript

class_name TestNPCController extends "res://scripts/Entities/OverworldEntity.gd"
const TestCutscene = preload("res://scripts/Cutscene/TestCutscene.gd")
func interact(interactor) -> void:
var battle = Battle.new();
getSystems().BATTLE.startBattle(battle);
# getSystems().CUTSCENE.setCurrentCutscene(TestCutscene.new(interactor, self));
pass
func updateMovement(delta) -> void:
pass