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Dawn-Godot/scenes/Maps/TestMap/TestMapBuilding.tscn

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[gd_scene load_steps=3 format=3 uid="uid://boj5o4fx41rv8"]
[sub_resource type="BoxMesh" id="BoxMesh_22rim"]
size = Vector3(5, 5, 5)
[sub_resource type="BoxShape3D" id="BoxShape3D_jh0ui"]
size = Vector3(5, 5, 5)
[node name="Building" type="StaticBody3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_22rim")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_jh0ui")