Files
Dawn-Godot/battle/action/BattleAction.gd

24 lines
700 B
GDScript

class_name BattleAction
var handle:String
var speedModifier:float
var canTargetMultiple:bool
var canTargetEnemy:bool
var canTargetAlly:bool
var preferAlly:bool
func _init(params:Dictionary) -> void:
self.handle = params["handle"]
self.speedModifier = params.get("speedModifier", 1.0)
self.canTargetMultiple = params.get("canTargetMultiple", false)
self.canTargetEnemy = params.get("canTargetEnemy", true)
self.canTargetAlly = params.get("canTargetAlly", true)
self.preferAlly = params.get("preferAlly", false)
func perform(params:Dictionary) -> void:
assert(params.has("user"))
assert(params.has("targets"))
pass
func canFighterUse(_fighter:BattleFighter) -> bool:
return true