Files
Dawn-Godot/cutscene/battle/BattleStartAction.gd
2026-01-14 21:54:38 -06:00

16 lines
455 B
GDScript

class_name BattleStartAction
static func startBattleCallable(params:Dictionary) -> int:
assert(params.has('fighters'))
SCENE.setScene(SceneSingleton.SceneType.BATTLE)
BATTLE.startBattle({
'fighters': params['fighters'],
'cutscene': params['cutscene']
})
return Cutscene.CUTSCENE_CONTINUE
static func getStartBattleCallable(fighters:Dictionary) -> Dictionary:
return {
"function": startBattleCallable,
"fighters": fighters
}