12 lines
219 B
GDScript
12 lines
219 B
GDScript
class_name BattleScene extends Node3D
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@export var actionBox:ActionBox = null
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func _init() ->void:
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BATTLE.battleScene = self
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BATTLE.battleStarted.connect(onBattleStarted)
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func onBattleStarted() -> void:
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pass
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