11 lines
318 B
GDScript
11 lines
318 B
GDScript
class_name EventItem extends Event
|
|
const Inventory = preload("res://scripts/Item/Inventory.gd")
|
|
|
|
@export var itemType:Item.Type = Item.Type.POTION
|
|
@export var quantity:int = 1
|
|
var inventory:Inventory = null
|
|
|
|
func getInventory() -> Inventory:
|
|
if inventory == null:
|
|
inventory = ITEM.PLAYER_INVENTORY
|
|
return inventory |