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Dawn-Godot/scripts/System/Systems.gd

20 lines
505 B
GDScript

class_name Systems extends Node
const ItemSystem = preload("res://scripts/System/ItemSystem.gd");
const CutsceneSystem = preload("res://scripts/System/CutsceneSystem.gd");
const QuestSystem = preload("res://scripts/System/QuestSystem.gd");
const VNSystem = preload("res://scripts/System/VNSystem.gd");
var ITEM:ItemSystem;
var CUTSCENE:CutsceneSystem;
var QUEST:QuestSystem;
var VN:VNSystem;
func _ready():
ITEM = $Item;
CUTSCENE = $Cutscene;
QUEST = $Quest;
VN = $VN;
func _process(delta):
pass