Files
Dawn-Godot/scripts/Event/Item/EventItem.gd

11 lines
360 B
GDScript

class_name EventItem extends "res://scripts/Event/Flow/EventWithChildren.gd"
const Inventory = preload("res://scripts/Item/Inventory.gd")
@export var itemType:Item.Type = Item.Type.POTION
@export var quantity:int = 1
var inventory:Inventory = null
func getInventory() -> Inventory:
if inventory == null:
inventory = ITEM.PLAYER_INVENTORY
return inventory