Files
Dawn-Godot/scripts/Entity/BasicNPCEntity.gd
2025-05-12 21:02:55 -05:00

23 lines
555 B
GDScript

class_name BasicNPCEntity extends CharacterBody3D
@export var interactEvent:Event = null
func _ready() -> void:
$Entity/EntityInteractable.onInteract.connect(
self.onEntityInteract
)
func _exit_tree() -> void:
$Entity/EntityInteractable.onInteract.disconnect(
self.onEntityInteract
)
func onEntityInteract(
interactor:EntityInteractor,
interactee:EntityInteractable
) -> void:
if interactEvent == null || (interactEvent.started && !interactEvent.isDone()):
return
interactEvent.onEntityInteract(interactor, $Entity/EntityInteractable)