Files
Dawn-Godot/cutscene/battle/BattleCutsceneAction.gd
2026-01-14 21:54:38 -06:00

15 lines
504 B
GDScript

class_name BattleAction
const BattleFighter = preload("res://battle/fighter/BattleFighter.gd")
static func playerDecisionCallable(_params:Dictionary) -> int:
BATTLE.battleScene.actionBox.visible = true
var move = await BATTLE.battleScene.actionBox.decisionMade
BATTLE.battleScene.actionBox.visible = false
return Cutscene.CUTSCENE_CONTINUE
static func getPlayerDecisionCallable(fighter:BattleFighter) -> Dictionary:
return {
"function": playerDecisionCallable,
"fighter": fighter
}