Files
Dawn-Godot/overworld/map/TestMap.gd
T
2026-06-12 11:56:30 -05:00

8 lines
164 B
GDScript

extends Node3D
func _ready() -> void:
var npc:Entity = $NotPlayer
if npc:
npc.dialogueBasePath = "res://dialogue/npc/test"
npc.dialogueTitle = "start"