Files
Dawn-Godot/addons/madtalk/components/DialogNodeItem_condition.gd
2025-08-31 17:53:17 -05:00

231 lines
6.8 KiB
GDScript

@tool
extends Control
class_name DialogNodeItem_condition
signal remove_requested(requester)
signal move_up_requested(requester)
signal move_down_requested(requester)
signal drag_started(requester)
signal drag_ended(requester)
@export var data: Resource
enum PopupOptions {
Edit,
MoveUp,
MoveDown,
Remove
}
#@onready var dialog_edit = get_node("DialogEdit")
var edit_condition_type
var edit_specificlist
var edit_btntip
# names of the nodes holding the controls in edit box
const edit_specificlist_items = [
"Random",
"VarBool",
"VarAtLeast",
"VarUnder",
"VarString",
"Time",
"DayWeek",
"DayMonth",
"Date",
"ElapsedVar",
"Custom"
]
@onready var condition_conditionlabel = get_node("ConditionLabel")
var template_DialogEdit: PackedScene = preload("res://addons/madtalk/components/popups/Condition_DialogEdit.tscn")
var dialog_edit: Window
var template_PopupMenu: PackedScene = preload("res://addons/madtalk/components/popups/DialogNodeItem_PopupMenu.tscn")
var popup_menu: PopupMenu
@onready var dragdrop_line := $DragDropLine
var sequence_node = null
func _ready():
if data:
set_data(data)
func set_data(new_data):
data = new_data
update_from_data()
func update_from_data():
if data:
var mtdefs = MTDefs.new()
condition_conditionlabel.text = mtdefs.Condition_PrintFail(data.condition_type, data.condition_values)
func create_dialog_edit():
if not dialog_edit:
dialog_edit = template_DialogEdit.instantiate() as Window
add_child(dialog_edit)
dialog_edit.get_node("Panel/BtnConditionType").item_selected.connect(_on_DialogEdit_BtnConditionType_item_selected)
dialog_edit.get_node("Panel/BottomBar/BtnSave").pressed.connect(_on_DialogEdit_BtnSave_pressed)
dialog_edit.get_node("Panel/BottomBar/BtnCancel").pressed.connect(_on_DialogEdit_BtnCancel_pressed)
edit_condition_type = dialog_edit.get_node("Panel/BtnConditionType")
edit_specificlist = dialog_edit.get_node("Panel/SpecificFields")
edit_btntip = dialog_edit.get_node("Panel/BtnTip")
for item in edit_specificlist.get_children():
item.hide()
func dispose_dialog_edit():
if dialog_edit:
dialog_edit.queue_free()
dialog_edit = null
func create_popup_menu():
if not popup_menu:
popup_menu = template_PopupMenu.instantiate() as PopupMenu
add_child(popup_menu)
popup_menu.id_pressed.connect(_on_PopupMenu_id_pressed)
func dispose_popup_menu():
if popup_menu:
popup_menu.queue_free()
popup_menu = null
func _on_DialogNodeItem_condition_gui_input(event):
if (event is InputEventMouseButton):
if (event.pressed):
if (event.button_index == MOUSE_BUTTON_LEFT):
if event.double_click:
_on_PopupMenu_id_pressed(PopupOptions.Edit)
else:
drag_started.emit(self)
if (event.button_index == MOUSE_BUTTON_RIGHT):
var cursor_position = get_viewport().get_mouse_position() if get_viewport().gui_embed_subwindows else DisplayServer.mouse_get_position()
create_popup_menu()
popup_menu.popup(Rect2(cursor_position,Vector2(10,10)))
else:
if (event.button_index == MOUSE_BUTTON_LEFT):
drag_ended.emit(self)
func _on_PopupMenu_id_pressed(id):
dispose_popup_menu()
match id:
PopupOptions.Edit:
create_dialog_edit()
edit_condition_type.selected = data.condition_type
var values_size = data.condition_values.size()
# Nodes not commonly used so get_node is used directly for simplicity
# (They are only used here and when saving)
for j in range(edit_specificlist_items.size()):
var num_args = MTDefs.ConditionData[j]["num_args"]
var node_name = edit_specificlist_items[j]
for i in range(num_args):
var data_type = MTDefs.ConditionData[j]["data_types"][i]
var print_type = MTDefs.ConditionData[j]["print_types"][i] if MTDefs.ConditionData[j]["print_types"].size() > i else TYPE_STRING
var value = data.condition_values[i] if (values_size > i) else MTDefs.ConditionData[j]["default"][i]
if print_type == MTDefs.TYPE_WEEKDAY:
var node = get_node_or_null("DialogEdit/Panel/SpecificFields/%s/Option%d" % [node_name, i])
if node:
value = int(value)
while value > 6:
value -= 7
while value < 0:
value += 7
node.select(int(value))
elif print_type == MTDefs.TYPE_CHECK:
var node = get_node_or_null("DialogEdit/Panel/SpecificFields/%s/Option%d" % [node_name, i])
if node:
value = float(value)
if value != 0:
node.select(0)
else:
node.select(1)
elif print_type != null:
var node = get_node_or_null("DialogEdit/Panel/SpecificFields/%s/EditValue%d" % [node_name, i])
if node:
node.text = str(value)
update_DialogEdit_contents(data.condition_type)
dialog_edit.popup_centered()
PopupOptions.MoveUp:
emit_signal("move_up_requested", self)
PopupOptions.MoveDown:
emit_signal("move_down_requested", self)
PopupOptions.Remove:
emit_signal("remove_requested", self)
func _on_DialogEdit_BtnConditionType_item_selected(index):
update_DialogEdit_contents(edit_condition_type.selected)
func _on_DialogEdit_BtnCancel_pressed():
dispose_dialog_edit()
func _on_DialogEdit_BtnSave_pressed():
data.condition_type = edit_condition_type.selected
var num_args = MTDefs.ConditionData[data.condition_type]["num_args"]
var node_name = edit_specificlist_items[data.condition_type]
data.condition_values.resize(num_args)
for i in range(num_args):
var data_type = MTDefs.ConditionData[data.condition_type]["data_types"][i]
var print_type = MTDefs.ConditionData[data.condition_type]["print_types"][i] if MTDefs.ConditionData[data.condition_type]["print_types"].size() > i else TYPE_STRING
var value
if print_type == MTDefs.TYPE_WEEKDAY:
value = get_node("DialogEdit/Panel/SpecificFields/%s/Option%d" % [node_name, i]).selected
elif print_type == MTDefs.TYPE_CHECK:
value = 1 if get_node("DialogEdit/Panel/SpecificFields/%s/Option%d" % [node_name, i]).selected == 0 else 0
else:
value = get_node("DialogEdit/Panel/SpecificFields/%s/EditValue%d" % [node_name, i]).text
# Data type is not the same as print type
# data type is usually int, float or string, even if the print type is
# something else such as checks or day of week
# (as those are stored as integers)
match data_type:
TYPE_INT:
data.condition_values[i] = int(value)
TYPE_FLOAT:
data.condition_values[i] = float(value)
TYPE_STRING:
data.condition_values[i] = value
update_from_data()
dispose_dialog_edit()
func update_DialogEdit_contents(condition):
var fieldboxes = edit_specificlist.get_children()
for i in range(fieldboxes.size()):
if i == condition:
fieldboxes[i].show()
else:
fieldboxes[i].hide()
edit_btntip.tip_title = MTDefs.ConditionData[condition]["description"] #edit_condition_type.get_item_text(edit_condition_type.selected)
edit_btntip.tip_text = MTDefs.ConditionData[condition]["help"]