Files
Dawn-Godot/scripts/Event/Item/EventGetItem.gd
2025-05-20 21:34:52 -05:00

35 lines
716 B
GDScript

class_name EventGetItem extends "res://scripts/Event/Item/EventItem.gd"
enum GetType {
FOUND,
GIVEN,
}
@export var showText: bool = true
@export var getType:GetType = GetType.FOUND;
func start() -> void:
super.start()
getInventory().addItem(itemType, quantity)
if !showText:
return
var text:String = "";
match getType:
GetType.FOUND:
text = "Found " + str(quantity) + " " + Item.getItemName(itemType, quantity) + ".";
GetType.GIVEN:
text = "Received " + str(quantity) + " " + Item.getItemName(itemType, quantity) + ".";
_:
pass
VN.getTextbox().setText(text);
func isDone() -> bool:
if !super.isDone():
return false
if !showText:
return true
return VN.getTextbox().isClosed;