Files
Dawn-Godot/scripts/Singleton/Quest.gd
2025-05-06 18:11:37 -05:00

13 lines
234 B
GDScript

class_name QuestSystem extends Node
var quests:Array[Quest]
func _ready() -> void:
_updateQuests()
pass
func _updateQuests() -> void:
quests = []
for quest in $Quests.get_children():
if quest is Quest:
quests.append(quest)