Files
Dawn-Godot/scripts/Cutscene/CutsceneEvent.gd
2025-05-05 22:21:51 -05:00

26 lines
324 B
GDScript

class_name CutsceneEvent
var started:bool = false;
var cutscene = null;
func _init() -> void:
pass
func start() -> void:
started = true
func update(delta:float) -> void:
pass
func isDone() -> bool:
return true
func end() -> void:
pass
func reset() -> void:
started = false
func getCutscene():
return cutscene