Files
Dawn-Godot/scripts/Entities/RosaCamera.gd
2025-01-19 19:48:25 -06:00

25 lines
473 B
GDScript

extends Camera3D
const PIXEL_SCALE:float = 4.0;
const WORLD_UNITS:float = 32.0;
func _ready() -> void:
pass
func _process(delta: float) -> void:
var z:float = (
tan((deg_to_rad(180) - deg_to_rad(fov)) / 2.0) *
(get_viewport().size.y / 2.0)
) / PIXEL_SCALE / WORLD_UNITS;
var rosa = get_node("..");
var look = rosa.position;
var position = Vector3(0, 0, 2) + look;
look_at_from_position(
Vector3(position.x, position.y + z, position.z),
look
);
pass