[gd_scene load_steps=8 format=3 uid="uid://yhtpoum3eek7"] [ext_resource type="Script" path="res://scripts/Entities/RosaController.gd" id="1_3g383"] [ext_resource type="Script" path="res://scripts/Entities/RosaCamera.gd" id="2_tr66j"] [ext_resource type="Shader" path="res://shaders/NPC Shader.gdshader" id="3_j5vis"] [ext_resource type="Texture2D" uid="uid://i34vweii6joy" path="res://textures/rosa.png" id="4_qdjyy"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ls7r8"] radius = 0.331611 height = 0.804274 [sub_resource type="QuadMesh" id="QuadMesh_dyaax"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_fegux"] render_priority = 0 shader = ExtResource("3_j5vis") shader_parameter/frame = 0 shader_parameter/direction = 1 shader_parameter/npcTexture = ExtResource("4_qdjyy") [node name="Rosa" type="CharacterBody3D"] script = ExtResource("1_3g383") [node name="Rosa Camera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.130388, 0.991463, 0, -0.991463, 0.130388, 0, 3.14994, 0.404846) fov = 30.0 script = ExtResource("2_tr66j") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.126485) shape = SubResource("CapsuleShape3D_ls7r8") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.173648, 0.984808, 0, -0.984808, 0.173648, 0.00989294, 0, 0) mesh = SubResource("QuadMesh_dyaax") surface_material_override/0 = SubResource("ShaderMaterial_fegux")