[gd_scene load_steps=4 format=3 uid="uid://dq7dvaeigsrv"] [ext_resource type="ArrayMesh" uid="uid://c7s611tn1iyld" path="res://models/scenery/village/Wood_Post_Large.obj" id="1_sc4mr"] [ext_resource type="ArrayMesh" uid="uid://eob6n6xrovjf" path="res://models/scenery/village/Canopy_Beam_Short.obj" id="2_tvpm7"] [sub_resource type="BoxShape3D" id="BoxShape3D_tvpm7"] size = Vector3(1.62585, 0.990295, 0.271423) [node name="Fence" type="Node3D"] [node name="WoodPostLarge" type="MeshInstance3D" parent="."] mesh = ExtResource("1_sc4mr") [node name="CanopyBeamShort" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -0.515152, -0.0950826, 0.0513837) mesh = ExtResource("2_tvpm7") [node name="CanopyBeamShort2" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -0.515152, -0.484688, 0.0513837) mesh = ExtResource("2_tvpm7") [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193298, 0.190521, 0.574465) shape = SubResource("BoxShape3D_tvpm7")