[gd_scene load_steps=6 format=3 uid="uid://d1xyb0hdf1yeh"] [ext_resource type="Script" uid="uid://bgycdhsouwhwt" path="res://battle/fighter/BattleFighterScene.gd" id="1_veb1i"] [ext_resource type="SpriteFrames" uid="uid://cqqkm34a46ri6" path="res://battle/fighter/idk/green_dragon_frames.tres" id="2_e55p4"] [ext_resource type="PackedScene" uid="uid://baxswkivvo5rs" path="res://battle/ui/DamageLabel.tscn" id="2_lciku"] [sub_resource type="BoxMesh" id="BoxMesh_veb1i"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e55p4"] shading_mode = 0 [node name="BattleFighterScene" type="Node3D" node_paths=PackedStringArray("damageLabels")] script = ExtResource("1_veb1i") damageLabels = NodePath("Labels") damageLabelPreset = ExtResource("2_lciku") metadata/_custom_type_script = "uid://bgycdhsouwhwt" [node name="MeshInstance3D" type="MeshInstance3D" parent="."] visible = false mesh = SubResource("BoxMesh_veb1i") surface_material_override/0 = SubResource("StandardMaterial3D_e55p4") [node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."] billboard = 2 sprite_frames = ExtResource("2_e55p4") animation = &"idle" frame_progress = 0.746159 [node name="Labels" type="Node3D" parent="."]