@tool extends ConfirmationDialog signal path_selected(path: String) var editor_interface : EditorInterface @onready var n_selector := $ControllerIconPathSelector func populate(): n_selector.populate(editor_interface) func _on_controller_icon_path_selector_path_selected(path) -> void: path_selected.emit(path) hide() func _on_confirmed() -> void: path_selected.emit(n_selector.get_icon_path())