@tool class_name NPC extends CharacterBody3D @export var _movement:NPCMovement @export var _interact:NPCInteract # NPC Movement Accessors @export var walkSpeed:float: set(value): if _movement: _movement.walkSpeed = value get: if _movement: return _movement.walkSpeed return 0 @export var runSpeed:float: set(value): if _movement: _movement.runSpeed = value get: if _movement: return _movement.runSpeed return 0 # NPC Interact Accessors @export var interactType:NPCInteract.InteractType: set(value): if _interact: _interact.interactType = value get: if _interact: return _interact.interactType return NPCInteract.InteractType.NONE