class_name MainMenuScene extends Node3D var mapDropdown:OptionButton func _ready() -> void: mapDropdown = $UI/VBoxContainer/HBoxContainer/MapDropdown; func _on_Overworld_pressed(): print("Overworld pressed") func _on_Quests_pressed(): print("Quests pressed") func _on_Custscene_pressed(): print("Cutscene pressed") func _on_Cooking_pressed(): print("Cooking pressed") func _on_Battle_pressed(): print("Battle pressed")