[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://cv8q4cbjyfauh"] [ext_resource type="Shader" path="res://materials/EntityMaterialShader.gdshader" id="1_gsq3s"] [ext_resource type="Texture2D" uid="uid://xx3qp5xh7tgu" path="res://entity/player/Player.png" id="2_awgof"] [resource] render_priority = 0 shader = ExtResource("1_gsq3s") shader_parameter/text = ExtResource("2_awgof") shader_parameter/tileColumnCount = 4 shader_parameter/tileRowCount = 1 shader_parameter/tile = 0 shader_parameter/color = Color(1, 1, 1, 1)