@tool extends Control class_name DialogNodeItem_effect signal remove_requested(requester) signal move_up_requested(requester) signal move_down_requested(requester) signal drag_started(requester) signal drag_ended(requester) @export var data: Resource enum PopupOptions { Edit, MoveUp, MoveDown, Remove } var edit_effect_type var edit_specificlist var edit_btntip # names of the nodes holding the controls in edit box const edit_specificlist_items = [ "ChangeSheet", "SetVariable", "AddVariable", "RandomizeVariable", "StampTime", "SpendMinutes", "SpendDays", "SkipToTime", "SkipToWeekday", "WaitAnim", "Custom", ] @onready var effect_effectlabel = get_node("EffectLabel") var template_DialogEdit: PackedScene = preload("res://addons/madtalk/components/popups/Effect_DialogEdit.tscn") var dialog_edit: Window var template_PopupMenu: PackedScene = preload("res://addons/madtalk/components/popups/DialogNodeItem_PopupMenu.tscn") var popup_menu: PopupMenu @onready var dragdrop_line := $DragDropLine var sequence_node = null func _ready(): if data: set_data(data) func set_data(new_data): data = new_data update_from_data() func update_from_data(): if data: var mtdefs = MTDefs.new() effect_effectlabel.text = mtdefs.Effect_PrintShort(data.effect_type, data.effect_values) #mtdefs.free() func create_dialog_edit(): if not dialog_edit: dialog_edit = template_DialogEdit.instantiate() as Window add_child(dialog_edit) dialog_edit.get_node("Panel/BtnEffectType").item_selected.connect(_on_DialogEdit_BtnEffectType_item_selected) dialog_edit.get_node("Panel/BottomBar/BtnSave").pressed.connect(_on_DialogEdit_BtnSave_pressed) dialog_edit.get_node("Panel/BottomBar/BtnCancel").pressed.connect(_on_DialogEdit_BtnCancel_pressed) edit_effect_type = dialog_edit.get_node("Panel/BtnEffectType") edit_specificlist = dialog_edit.get_node("Panel/SpecificFields") edit_btntip = dialog_edit.get_node("Panel/BtnTip") for item in edit_specificlist.get_children(): item.hide() func dispose_dialog_edit(): if dialog_edit: dialog_edit.queue_free() dialog_edit = null func create_popup_menu(): if not popup_menu: popup_menu = template_PopupMenu.instantiate() as PopupMenu add_child(popup_menu) popup_menu.id_pressed.connect(_on_PopupMenu_id_pressed) func dispose_popup_menu(): if popup_menu: popup_menu.queue_free() popup_menu = null func _on_DialogNodeItem_effect_gui_input(event): if (event is InputEventMouseButton): if (event.pressed): if (event.button_index == MOUSE_BUTTON_LEFT): if event.double_click: _on_PopupMenu_id_pressed(PopupOptions.Edit) else: drag_started.emit(self) if (event.button_index == MOUSE_BUTTON_RIGHT): var cursor_position = get_viewport().get_mouse_position() if get_viewport().gui_embed_subwindows else DisplayServer.mouse_get_position() create_popup_menu() popup_menu.popup(Rect2(cursor_position,Vector2(10,10))) else: if (event.button_index == MOUSE_BUTTON_LEFT): drag_ended.emit(self) func _on_PopupMenu_id_pressed(id): dispose_popup_menu() match id: PopupOptions.Edit: create_dialog_edit() edit_effect_type.selected = data.effect_type var values_size = data.effect_values.size() # Nodes not commonly used so get_node is used directly for simplicity # (They are only used here and when saving) for j in range(edit_specificlist_items.size()): var num_args = MTDefs.EffectData[j]["num_args"] var node_name = edit_specificlist_items[j] for i in range(num_args): var data_type = MTDefs.EffectData[j]["data_types"][i] var print_type = MTDefs.EffectData[j]["print_types"][i] if MTDefs.EffectData[j]["print_types"].size() > i else TYPE_STRING var value = data.effect_values[i] if (values_size > i) else MTDefs.EffectData[j]["default"][i] if print_type == MTDefs.TYPE_WEEKDAY: var node = get_node_or_null("DialogEdit/Panel/SpecificFields/%s/Option%d" % [node_name, i]) if node: value = int(value) while value > 6: value -= 7 while value < 0: value += 7 node.select(int(value)) elif print_type != null: var node = get_node_or_null("DialogEdit/Panel/SpecificFields/%s/EditValue%d" % [node_name, i]) if node: node.text = str(value) update_DialogEdit_contents(data.effect_type) dialog_edit.popup_centered() PopupOptions.MoveUp: emit_signal("move_up_requested", self) PopupOptions.MoveDown: emit_signal("move_down_requested", self) PopupOptions.Remove: emit_signal("remove_requested", self) func _on_DialogEdit_BtnEffectType_item_selected(index): update_DialogEdit_contents(edit_effect_type.selected) func _on_DialogEdit_BtnCancel_pressed(): dispose_dialog_edit() func _on_DialogEdit_BtnSave_pressed(): data.effect_type = edit_effect_type.selected var num_args = MTDefs.EffectData[data.effect_type]["num_args"] var node_name = edit_specificlist_items[data.effect_type] data.effect_values.resize(num_args) for i in range(num_args): var data_type = MTDefs.EffectData[data.effect_type]["data_types"][i] var print_type = MTDefs.EffectData[data.effect_type]["print_types"][i] if MTDefs.EffectData[data.effect_type]["print_types"].size() > i else TYPE_STRING var value if print_type == MTDefs.TYPE_WEEKDAY: value = get_node("DialogEdit/Panel/SpecificFields/%s/Option%d" % [node_name, i]).selected else: value = get_node("DialogEdit/Panel/SpecificFields/%s/EditValue%d" % [node_name, i]).text match data_type: TYPE_INT: data.effect_values[i] = int(value) TYPE_FLOAT: data.effect_values[i] = float(value) TYPE_STRING: data.effect_values[i] = value update_from_data() dispose_dialog_edit() func update_DialogEdit_contents(effect): var fieldboxes = edit_specificlist.get_children() for i in range(fieldboxes.size()): if i == effect: fieldboxes[i].show() else: fieldboxes[i].hide() edit_btntip.tip_title = MTDefs.EffectData[effect]["description"] edit_btntip.tip_text = MTDefs.EffectData[effect]["help"]