[gd_scene load_steps=5 format=3 uid="uid://d3rtd0ln7l2gr"] [ext_resource type="Texture2D" uid="uid://cu1hvpqmqn31n" path="res://icon.svg" id="1_gnws2"] [sub_resource type="BoxShape3D" id="BoxShape3D_ee568"] size = Vector3(100, 0.1, 100) [sub_resource type="PlaneMesh" id="PlaneMesh_gnws2"] size = Vector2(100, 100) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2wcmd"] albedo_texture = ExtResource("1_gnws2") [node name="MapTundra" type="Node3D"] [node name="Ground" type="Node3D" parent="."] [node name="RigidBody3D" type="StaticBody3D" parent="Ground"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground/RigidBody3D"] shape = SubResource("BoxShape3D_ee568") [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.037714, 0, -0.0143986) mesh = SubResource("PlaneMesh_gnws2") surface_material_override/0 = SubResource("StandardMaterial3D_2wcmd")