class_name TestCutscene extends "res://scripts/Cutscene/Cutscene.gd" const CutscenePrintEvent = preload("res://scripts/Cutscene/Event/CutscenePrintEvent.gd"); const CutsceneWaitEvent = preload("res://scripts/Cutscene/Event/CutsceneWaitEvent.gd"); func setupCutscene() -> void: add([ CutsceneWaitEvent.new(4.0), CutscenePrintEvent.new("Hello, World!") ]); pass