extends Node3D func _ready(): UI.MADTALK.start_dialog("bare_minimum") func _input(event): if ( (event is InputEventKey) and (event.pressed) and (not event.echo) and (event.keycode in [KEY_SPACE, KEY_ENTER, KEY_KP_ENTER]) ) or ( (event is InputEventMouseButton) and (event.pressed) and (event.button_index == MOUSE_BUTTON_LEFT) ): UI.MADTALK.dialog_acknowledge()