Quest system fixed.

This commit is contained in:
2025-05-07 10:33:00 -05:00
parent 12746a520e
commit f940247a48
14 changed files with 94 additions and 29 deletions

View File

@@ -25,7 +25,7 @@ func start() -> void:
assert(started == false)
started = true
func update(delta:float) -> void:
func update(_delta:float) -> void:
assert(started == true)
assert(ended == false)

View File

@@ -0,0 +1,17 @@
class_name EventShowQuest extends "res://scripts/Event/Event.gd"
@export var quest:QuestSystem.QuestKey = QuestSystem.QuestKey.TEST_QUEST
@export var waitUntilClosed:bool = true
func start():
UI.showQuestsMenu(quest)
pass
func isDone() -> bool:
if !super.isDone():
return false
if waitUntilClosed:
return false
return true

View File

@@ -0,0 +1 @@
uid://dd6ppw243a5x7