Working meta scenes

This commit is contained in:
2025-01-15 22:18:44 -06:00
parent 5344fc4aeb
commit f767dbf966
15 changed files with 144 additions and 86 deletions

View File

@@ -5,10 +5,10 @@ func interact(interactor:OverworldEntity) -> void:
# var battle = Battle.new();
# getSystems().BATTLE.startBattle(battle);
var game = CookingGame.new(VerticalSlice.new());
getSystems().COOKING.setCookingGame(game);
# var game = CookingGame.new(VerticalSlice.new());
# getSystems().COOKING.setCookingGame(game);
# getSystems().CUTSCENE.setCurrentCutscene(TestCutscene.new(interactor, self));
getSystems().CUTSCENE.setCurrentCutscene(TestCutscene.new(interactor, self));
pass
func updateMovement(delta:float) -> void: