Prepping for map stuff
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=11 format=3 uid="uid://dx6fv8n4jl5ku"]
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[gd_scene load_steps=12 format=3 uid="uid://dx6fv8n4jl5ku"]
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[ext_resource type="PackedScene" uid="uid://yhtpoum3eek7" path="res://scenes/Entities/Rosa.tscn" id="1_7b7hx"]
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[ext_resource type="Script" uid="uid://c37crdel0m5mw" path="res://scripts/Map/Map.gd" id="1_ru75d"]
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[ext_resource type="PackedScene" uid="uid://dr4b2pmsknuhc" path="res://scenes/Entities/TestNPC.tscn" id="2_cg1ph"]
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[ext_resource type="PackedScene" uid="uid://lh713g04d3bg" path="res://scenes/Maps/TestMap/TestMapGround.tscn" id="3_gxq5o"]
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[ext_resource type="PackedScene" uid="uid://boj5o4fx41rv8" path="res://scenes/Maps/TestMap/TestMapBuilding.tscn" id="4_brp0k"]
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@@ -21,7 +22,10 @@ sky_material = SubResource("ProceduralSkyMaterial_e1h75")
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sky = SubResource("Sky_weucl")
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ambient_light_source = 1
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[node name="Some-map" type="Node3D"]
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[node name="TestMap" type="Node3D" node_paths=PackedStringArray("mapEnterEvent")]
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script = ExtResource("1_ru75d")
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mapName = "My cool map"
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mapEnterEvent = NodePath("")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_nyivo")
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