Nuking UI global scene

This commit is contained in:
2026-01-09 19:59:30 -06:00
parent 16b96de507
commit e7f55fd731
10 changed files with 21 additions and 14 deletions

View File

@@ -12,11 +12,11 @@ func isMovementPaused() -> bool:
if cutscenePaused:
return true
if !UI.TEXTBOX.isClosed:
return true
# if !UI.TEXTBOX.isClosed:
# return true
if UI.PAUSE.isOpen():
return true
# if UI.PAUSE.isOpen():
# return true
if OVERWORLD.isMapChanging():
return true
@@ -24,7 +24,8 @@ func isMovementPaused() -> bool:
return false
func menuPause() -> void:
if UI.PAUSE.isOpen():
UI.PAUSE.close()
else:
UI.PAUSE.open()
# if UI.PAUSE.isOpen():
# UI.PAUSE.close()
# else:
# UI.PAUSE.open()
pass