Nuking UI global scene
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@@ -18,7 +18,7 @@ func removeAndHide(node:Node3D) -> void:
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node.visible = false
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func addAndShow(node:Node3D) -> void:
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if node:
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if node && node.get_parent() != self:
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add_child(node)
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node.visible = true
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@@ -15,9 +15,13 @@ cooking = NodePath("CookingScene")
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metadata/_custom_type_script = "uid://ml70iui7qpo4"
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[node name="InitialScene" parent="." instance=ExtResource("2_hkmoa")]
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visible = false
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[node name="BattleScene" parent="." instance=ExtResource("2_0idls")]
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visible = false
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[node name="OverworldScene" parent="." instance=ExtResource("2_o1wvd")]
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visible = false
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[node name="CookingScene" parent="." instance=ExtResource("5_aj1eq")]
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visible = false
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