Add inventory system

This commit is contained in:
2025-01-05 12:05:55 -06:00
parent 750719ff88
commit e74878eb80
25 changed files with 247 additions and 46 deletions

View File

@@ -0,0 +1,24 @@
extends Camera3D
const PIXEL_SCALE:float = 4.0;
const WORLD_UNITS:float = 32.0;
func _ready() -> void:
pass
func _process(delta: float) -> void:
var z:float = (
tan((deg_to_rad(180) - deg_to_rad(fov)) / 2.0) *
(get_viewport().size.y / 2.0)
) / PIXEL_SCALE / WORLD_UNITS;
var rosa = get_node("..");
var look = rosa.position;
var position = Vector3(0, 0, 4) + look;
look_at_from_position(
Vector3(position.x, position.y + z, position.z),
look
);
pass