Add inventory system
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13
scenes/Testing/TestCube.tscn
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13
scenes/Testing/TestCube.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dlwauw7qvyxnn"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_qpmw6"]
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[sub_resource type="BoxMesh" id="BoxMesh_lddii"]
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[node name="TestCube" type="StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("BoxShape3D_qpmw6")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_lddii")
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