Begin slow process of Language refactoring and testing.
This commit is contained in:
@@ -7,7 +7,7 @@ func _ready() -> void:
|
||||
|
||||
$MainMenu.connect("pressed", _on_MainMenu_pressed);
|
||||
$OverworldOption/Overworld.connect("pressed", _on_Overworld_pressed);
|
||||
$Quests.connect("pressed", _on_Quests_pressed);
|
||||
$Quest.connect("pressed", _on_Quests_pressed);
|
||||
$Inventory.connect("pressed", _on_Inventory_pressed);
|
||||
$Event.connect("pressed", _on_Event_pressed);
|
||||
$Cutscene.connect("pressed", _on_Custscene_pressed);
|
||||
@@ -23,7 +23,7 @@ func _ready() -> void:
|
||||
func _exit_tree() -> void:
|
||||
$MainMenu.disconnect("pressed", _on_MainMenu_pressed);
|
||||
$OverworldOption/Overworld.disconnect("pressed", _on_Overworld_pressed);
|
||||
$Quests.disconnect("pressed", _on_Quests_pressed);
|
||||
$Quest.disconnect("pressed", _on_Quests_pressed);
|
||||
$Cutscene.disconnect("pressed", _on_Custscene_pressed);
|
||||
$Cooking.disconnect("pressed", _on_Cooking_pressed);
|
||||
$Battle.disconnect("pressed", _on_Battle_pressed);
|
||||
@@ -59,8 +59,6 @@ func _on_Custscene_pressed():
|
||||
|
||||
func _on_Cooking_pressed():
|
||||
print("Cooking pressed")
|
||||
TranslatssionServer.change
|
||||
TranslationServer.set_locale("en_US")
|
||||
|
||||
func _on_Battle_pressed():
|
||||
print("Battle pressed")
|
||||
|
Reference in New Issue
Block a user