Begin slow process of Language refactoring and testing.

This commit is contained in:
2025-05-25 08:02:27 -05:00
parent 1abb9a85f7
commit e4424f6abe
6 changed files with 122 additions and 13 deletions

View File

@@ -7,7 +7,7 @@ func _ready() -> void:
$MainMenu.connect("pressed", _on_MainMenu_pressed);
$OverworldOption/Overworld.connect("pressed", _on_Overworld_pressed);
$Quests.connect("pressed", _on_Quests_pressed);
$Quest.connect("pressed", _on_Quests_pressed);
$Inventory.connect("pressed", _on_Inventory_pressed);
$Event.connect("pressed", _on_Event_pressed);
$Cutscene.connect("pressed", _on_Custscene_pressed);
@@ -23,7 +23,7 @@ func _ready() -> void:
func _exit_tree() -> void:
$MainMenu.disconnect("pressed", _on_MainMenu_pressed);
$OverworldOption/Overworld.disconnect("pressed", _on_Overworld_pressed);
$Quests.disconnect("pressed", _on_Quests_pressed);
$Quest.disconnect("pressed", _on_Quests_pressed);
$Cutscene.disconnect("pressed", _on_Custscene_pressed);
$Cooking.disconnect("pressed", _on_Cooking_pressed);
$Battle.disconnect("pressed", _on_Battle_pressed);
@@ -59,8 +59,6 @@ func _on_Custscene_pressed():
func _on_Cooking_pressed():
print("Cooking pressed")
TranslatssionServer.change
TranslationServer.set_locale("en_US")
func _on_Battle_pressed():
print("Battle pressed")