Begin slow process of Language refactoring and testing.
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@@ -12,7 +12,7 @@ script = ExtResource("1_pcsq6")
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[node name="MainMenu" type="Button" parent="."]
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layout_mode = 2
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text = "UI_DEBUG_MAIN_MENU"
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text = "ui.debug_menu.main_menu"
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[node name="OverworldOption" type="HBoxContainer" parent="."]
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layout_mode = 2
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@@ -20,33 +20,33 @@ size_flags_vertical = 0
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[node name="Overworld" type="Button" parent="OverworldOption"]
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layout_mode = 2
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text = "UI_DEBUG_OVERWORLD"
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text = "ui.debug_menu.overworld"
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[node name="MapDropdown" type="OptionButton" parent="OverworldOption"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="Quests" type="Button" parent="."]
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[node name="Quest" type="Button" parent="."]
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layout_mode = 2
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text = "UI_DEBUG_QUESTS"
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text = "ui.debug_menu.quest"
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[node name="Inventory" type="Button" parent="."]
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layout_mode = 2
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text = "UI_DEBUG_INVENTORY"
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text = "ui.debug_menu.inventory"
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[node name="Event" type="Button" parent="."]
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layout_mode = 2
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text = "UI_DEBUG_EVENTS"
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text = "ui.debug_menu.event"
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[node name="Cutscene" type="Button" parent="."]
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layout_mode = 2
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text = "UI_DEBUG_CUTSCENES"
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text = "ui.debug_menu.cutscene"
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[node name="Cooking" type="Button" parent="."]
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layout_mode = 2
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text = "UI_DEBUG_COOKING"
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text = "ui.debug_menu.cooking"
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[node name="Battle" type="Button" parent="."]
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layout_mode = 2
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disabled = true
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text = "UI_DEBUG_BATTLE"
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text = "ui.debug_menu.battle"
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