This commit is contained in:
2025-11-26 18:57:37 -06:00
parent 1e83200bba
commit d532a9ab21
25 changed files with 525 additions and 534 deletions

View File

@@ -12,62 +12,62 @@ var currentViewScrolled = true;
var isSpeedupDown = false;
var isClosed:bool = false:
get():
return !self.visible;
set(value):
self.visible = !value;
get():
return !self.visible;
set(value):
self.visible = !value;
signal textboxClosing
func _ready() -> void:
label = $MarginContainer/Label
isClosed = true
label = $MarginContainer/Label
isClosed = true
func _process(delta: float) -> void:
if label.getFinalText() == "":
isClosed = true;
return;
if label.visible_characters >= label.getCharactersDisplayedCount():
if (label.maxLines + label.startLine) < label.getTotalLineCount():
# Not on last page.
if Input.is_action_just_pressed("interact"):
label.startLine += label.maxLines;
label.visible_characters = 0;
currentViewScrolled = false;
return
if label.getFinalText() == "":
isClosed = true;
return;
if label.visible_characters >= label.getCharactersDisplayedCount():
if (label.maxLines + label.startLine) < label.getTotalLineCount():
# Not on last page.
if Input.is_action_just_pressed("interact"):
label.startLine += label.maxLines;
label.visible_characters = 0;
currentViewScrolled = false;
return
currentViewScrolled = true;
else:
# On last page
if Input.is_action_just_released("interact"):
textboxClosing.emit();
isClosed = true;
currentViewScrolled = true
return;
currentViewScrolled = true;
else:
# On last page
if Input.is_action_just_released("interact"):
textboxClosing.emit();
isClosed = true;
currentViewScrolled = true
return;
if Input.is_action_just_pressed("interact"):
isSpeedupDown = true;
elif Input.is_action_just_released("interact"):
isSpeedupDown = false;
elif !Input.is_action_pressed("interact"):
isSpeedupDown = false;
if Input.is_action_just_pressed("interact"):
isSpeedupDown = true;
elif Input.is_action_just_released("interact"):
isSpeedupDown = false;
elif !Input.is_action_pressed("interact"):
isSpeedupDown = false;
revealTimer += delta;
if isSpeedupDown:
revealTimer += delta;
revealTimer += delta;
if isSpeedupDown:
revealTimer += delta;
if revealTimer > VN_REVEAL_TIME:
revealTimer = 0;
label.visible_characters += 1;
if revealTimer > VN_REVEAL_TIME:
revealTimer = 0;
label.visible_characters += 1;
func setText(text:String) -> void:
isClosed = false;
revealTimer = 0;
currentViewScrolled = false;
label.visible_characters = 0;
label.startLine = 0;
label.text = ""
await get_tree().process_frame# Absolutely needed to make the text wrap
label.text = text;
label.visible_characters = 0;
isClosed = false;
revealTimer = 0;
currentViewScrolled = false;
label.visible_characters = 0;
label.startLine = 0;
label.text = ""
await get_tree().process_frame# Absolutely needed to make the text wrap
label.text = text;
label.visible_characters = 0;