Allow events to grab systems and nodes.

This commit is contained in:
2025-01-07 22:51:18 -06:00
parent 75082e0598
commit c1b3601170
7 changed files with 22 additions and 12 deletions

View File

@@ -4,8 +4,10 @@ const CutsceneWaitEvent = preload("res://scripts/Cutscene/Event/CutsceneWaitEven
const CutsceneConcurrentEvent = preload("res://scripts/Cutscene/Event/CutsceneConcurrentEvent.gd");
const CutsceneIfEvent = preload("res://scripts/Cutscene/Event/CutsceneIfEvent.gd");
const CutsceneWhileEvent = preload("res://scripts/Cutscene/Event/CutsceneWhileEvent.gd");
const TextboxEvent = preload("res://scripts/Cutscene/Event/VisualNovel/TextboxEvent.gd");
func setupCutscene() -> void:
add([
TextboxEvent.new("Cumbria")
]);
pass