Allow events to grab systems and nodes.
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@@ -4,8 +4,10 @@ const CutsceneWaitEvent = preload("res://scripts/Cutscene/Event/CutsceneWaitEven
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const CutsceneConcurrentEvent = preload("res://scripts/Cutscene/Event/CutsceneConcurrentEvent.gd");
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const CutsceneIfEvent = preload("res://scripts/Cutscene/Event/CutsceneIfEvent.gd");
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const CutsceneWhileEvent = preload("res://scripts/Cutscene/Event/CutsceneWhileEvent.gd");
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const TextboxEvent = preload("res://scripts/Cutscene/Event/VisualNovel/TextboxEvent.gd");
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func setupCutscene() -> void:
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add([
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TextboxEvent.new("Cumbria")
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]);
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pass
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