Begin UI refactor

This commit is contained in:
2026-01-09 20:52:47 -06:00
parent e7f55fd731
commit bcf5249067
16 changed files with 92 additions and 50 deletions

View File

@@ -11,7 +11,7 @@ func _ready() -> void:
func _exit_tree() -> void:
OVERWORLD.mapChanged.disconnect(onMapChanged)
func onMapChanged(newMap:PackedScene, playerDestinationNodeName:String) -> void:
func onMapChanged(newMap:PackedScene, _playerDestinationNodeName:String) -> void:
print("New map time.", newMap)
for childScene in map.get_children():
map.remove_child(childScene)