Add pausing

This commit is contained in:
2025-01-08 16:53:40 -06:00
parent c1b3601170
commit bb9140169f
12 changed files with 115 additions and 4 deletions

View File

@@ -5,9 +5,12 @@ const CutsceneConcurrentEvent = preload("res://scripts/Cutscene/Event/CutsceneCo
const CutsceneIfEvent = preload("res://scripts/Cutscene/Event/CutsceneIfEvent.gd");
const CutsceneWhileEvent = preload("res://scripts/Cutscene/Event/CutsceneWhileEvent.gd");
const TextboxEvent = preload("res://scripts/Cutscene/Event/VisualNovel/TextboxEvent.gd");
const PauseEvent = preload("res://scripts/Cutscene/Event/CutscenePauseEvent.gd");
func setupCutscene() -> void:
add([
TextboxEvent.new("Cumbria")
PauseEvent.new(PauseSystem.PauseType.ENTITY_PAUSED),
TextboxEvent.new("Cumbria"),
PauseEvent.new(PauseSystem.PauseType.NOT_PAUSED),
]);
pass