Prepping for other scenes.
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38
ui/debugmenu/DebugMenu.tscn
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38
ui/debugmenu/DebugMenu.tscn
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[gd_scene load_steps=2 format=3 uid="uid://b38dr0wkix76t"]
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[ext_resource type="Script" uid="uid://bekdew700opvq" path="res://ui/debugmenu/DebugMenu.gd" id="1_c1p3i"]
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[node name="DebugMenu" type="Control" node_paths=PackedStringArray("btnInitial", "btnOverworld", "btnBattle", "btnCooking")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_c1p3i")
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btnInitial = NodePath("HBoxContainer/InitialScene")
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btnOverworld = NodePath("HBoxContainer/OverworldScene")
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btnBattle = NodePath("HBoxContainer/BattleScene")
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btnCooking = NodePath("HBoxContainer/CookingScene")
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metadata/_custom_type_script = "uid://bekdew700opvq"
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[node name="HBoxContainer" type="HBoxContainer" parent="."]
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="OverworldScene" type="Button" parent="HBoxContainer"]
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layout_mode = 2
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text = "Overworld scene"
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[node name="BattleScene" type="Button" parent="HBoxContainer"]
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layout_mode = 2
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text = "Battle scene"
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[node name="CookingScene" type="Button" parent="HBoxContainer"]
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layout_mode = 2
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text = "Cooking Scene"
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[node name="InitialScene" type="Button" parent="HBoxContainer"]
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layout_mode = 2
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text = "Initial scene"
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