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class_name VNSystem extends Node
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const VNTextbox = preload("res://scripts/UI/VNTextbox.gd")
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func getSystems():
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return get_tree().current_scene.get_node("Systems");
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func getTextbox() -> VNTextbox:
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return get_tree().current_scene.get_node("UI/VNTextbox") as VNTextbox;
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