This commit is contained in:
2025-04-29 05:55:53 -05:00
parent 7dd814453e
commit b98fdd0f29
137 changed files with 0 additions and 2021 deletions

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class_name RootScene extends Node3D
const Systems = preload("res://scripts/System/Systems.gd");
const SceneSystem = preload("res://scripts/System/SceneSystem.gd");
var systems:Systems;
func _ready() -> void:
print("Game started");
systems = $Systems;
systems.SCENE.setScene(SceneSystem.DawnScene.OVERWORLD);